Microsoft’s Xbox Nano takes a different approach from larger controllers, fitting the usual Xbox controls into a compact, lightweight wireless design. Released in France on November 4, 2026, for €49.99, it is aimed at players who want a controller that is easy to carry, as well as younger players and people with smaller hands.

The Nano measures just over 12.7 centimetres and weighs 99 grams. For comparison, the standard Xbox Wireless Controller is more than 15 centimetres long and weighs close to 290 grams with batteries. Despite the smaller shell, the Nano retains 18 familiar controls, including two analogue sticks, a directional pad, ABXY buttons, triggers and central controls. A programmable Action button takes the place of Share; it handles screenshots and video clips by default and can be reassigned through the Xbox Accessories app.

The compact size comes with ergonomic compromises. The controller has a flatter shape and shallower grips, leaving less room to hold it securely. That may be manageable during short sessions, but the design is less comfortable for extended play, particularly for people with larger hands. The Nano also has no vibration.

Its buttons and triggers work as expected, though they are relatively loud and feel firm. The short analogue sticks offer less movement range, while the directional pad provides clear presses and adequate precision. Microsoft has used conventional potentiometers rather than Hall-effect or TMR sticks, which leaves the controller subject to mechanical wear and potential stick drift over time.

In testing, the Nano responded well, with no notable input lag. Directional and analogue controls were precise enough for games including driving titles and first-person shooters. Its small size did not appear to affect responsiveness.

Microsoft also presents the controller as an option for younger players. Its close-set controls and easily reached triggers may suit smaller hands, and its size makes it convenient to carry alongside a laptop, tablet or smartphone. However, its slim build may not offer the firm grip some children prefer, and the review notes that it does not seem designed to withstand rough handling.

A built-in rechargeable battery replaces the AA batteries used by traditional Xbox controllers. The Nano charges over USB-C, though a cable is not included. The reviewer was unable to run the battery flat before publication, but reported around 12 hours of play without signs of depletion.

The controller connects to Xbox Series X|S and Xbox One consoles through Xbox Wireless. Bluetooth support extends compatibility to Windows PCs, smartphones, tablets and some compatible smart TVs.

At €49.99, the Xbox Nano is positioned as a portable, secondary controller rather than a rival to premium gamepads. Its low weight, rechargeable battery and support for multiple devices make it practical to carry or keep on hand for local multiplayer. Its limited grip, noisy buttons and lack of vibration are the main compromises to consider, especially when a standard Xbox Series controller costs €15 more.

Sources: Numerama.